Fictional Universe Taxonomy Research

Class

Tags: index
Type: number
Unit: TL
Range: 1-20

Civilizations

Star Trek
Federation 2373: 10
Vulcans 2063: 10
Andorians 2161: 9
Honorverse
Manticore 1903 PD: 10
Orion's Arm
Solar System: 17
Terragen Sphere: 17
Diamond Network: 17
Perry Rhodan
Großes Imperium 2040: 11
Solares Imperium 2040: 9
Posbis 2114: 10
Reality
Homo Early Pleistocene (1.2 Mio. before current): 1
Human Stone Age (50.000 BCE): 2
Bronze Age (2.000 BCE): 3
Classic Age around year 1: 3
Middle Ages (1000): 4
Age of Sail (1700): 4
Industrialization (1850): 5
Mid 20th Century (1950): 5
1980s: 6
2023: 6
Sample Universe
Sample Civilization: 9
Warhammer 40,000
Orks M41: 10
Imperium of Man M41: 11

Description

Class measures a civilization's overall capability: what it can build, do, and reach. Complements Kardashev Rating (energy) and Tech Summary (text description). Scale unifies GURPS TL (0-16), Orion's Arm toposophic levels (S0-S6), and Perry Rhodan's cosmic hierarchy.

Note: The scale names suggest a correlation between tech grade and territorial reach, but these are independent axes. A single-system civilization or even an individual can be godlike at Class 18-19 (e.g. Q, Douwd, Lorien), while galaxy-spanning empires may run on relatively mundane FTL jump drives at Class 11-12 (e.g. Foundation's Galactic Empire, Traveller's Third Imperium). You can have pocket-universe technology without owning a galaxy, and own the galaxy with boring hyperdrives.

Classes

Class Name Description
1 Pre-Tool Proto-tool use, no fire.
2 Stone Age Fire, stone tools, language, agriculture.
3 Bronze/Iron Metalworking, writing, sailing.
4 Medieval Steel, navigation, printing, gunpowder.
5 Industrial Steam, electricity, mass production.
6 Information Computers, nuclear, early space, internet.
7 Interplanetary Fusion, habitats, system colonization.
8 Advanced Interplanetary Mature system civilization, significant sub-light interstellar.
9 Interstellar Pocket FTL, first colonies, multi-star presence.
10 Interstellar Dominion Mature FTL empires, force fields, antigrav.
11 Galactic Superpower Terraforming, thousands of worlds, advanced AI.
12 Galactic Galaxy-spanning civilization.
13 Intergalactic Multi-galaxy presence, intergalactic travel.
14 Megastructure Dyson swarms, ringworlds, stellar engineering, nanotech.
15 Matrioshka Computational megastructures, full uploading, post-biological.
16 Exotic Matter Magmatter, wormhole networks, industrial transmutation.
17 Spacetime Engineering Void factories, reactionless drives, metric engineering, archailects.
18 Cosmic Pocket universes, multiverse traversal, higher-dimensional existence.
19 Omniscient Universe creation, beyond causality.
20 Absolute Beyond the concept of universes. Theoretical maximum, omnipotent-tier.

References

Comparison & aggregation:

Tabletop RPGs:

Video games:

In-universe classification systems:

Theoretical frameworks:

Examples by Level

1: Pre-Tool

2: Stone Age

3: Bronze/Iron

4: Medieval

5: Industrial

6: Information

7: Interplanetary

8: Advanced Interplanetary

9: Interstellar Pocket

10: Interstellar Dominion

11: Galactic Superpower

12: Galactic

13: Intergalactic

14: Megastructure

15: Matrioshka

16: Exotic Matter

17: Spacetime Engineering

18: Cosmic

19: Omniscient

20: Absolute